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Re: [ndt-dev] Re: NDT 3.7.0 final pre-release questions


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  • From: Jakub Slawinski <>
  • To: Aaron Brown <>, Jacques Latour <>
  • Cc: Jordan McCarthy <>, "" <>, Stuart Olmstead-Wilcox <>, Xiaoping Jie <>, Tongfeng Zhang <>, Mike Niyonkuru <>, Don Slaunwhite <>, Cari Soutar <>
  • Subject: Re: [ndt-dev] Re: NDT 3.7.0 final pre-release questions
  • Date: Mon, 04 May 2015 10:01:06 +0200


Hi,

regarding the 10 seconds limit of the test, this has been already
addressed in the MultiplePorts branch.

This branch will be merged into master by the next couple of days, so
the next release of NDT should support configurable tests duration and
the possibility to use multiple ports during the test.


Regards,
Jakub.

On 05/01/2015 10:21 PM, Aaron Brown wrote:
> Hi Jacques,
>
> Comments inline
>
> Cheers,
> Aaron
>
> On Apr 29, 2015, at 11:02 PM, Jacques Latour
> <<mailto:>>
> wrote:
>
> Hi All!
>
> As some of you may know, .ca (CIRA) is planning to publicly launch our
> Internet Performance Test site (http://cira.ca/performance and
> http://performance.cira.ca<http://performance.cira.ca/>) next week, it's
> based on the Flash NDT client, we're using the latest and greatest. We're
> really excited!!
>
> Excellent, I’m glad you’re able to use it :)
>
> Right now, we're in beta testing until May 5.
>
> One thing that's bugging me is that we get different performance results
> based on different buffer size and browsers in a controlled environment.
> It seems that we would get better performance results if the flash client
> uses a bigger buffer, 32K seems to work everywhere, 48K likely candidate
> for us, and 64K seems to be correct but crashes in Chrome sometimes.
> (what's the science behind this number?)
>
> The 8K buffer stems from the initial testing and diagnostics that were done
> way back when (over 10 years ago at this point…). The buffer can be
> modified as needed, and it shouldn’t pose a problem, though some of the
> misc. diagnostics (e.g. bottleneck link or what-have-you) may be less
> accurate. Given the advances in networks since then, some of those
> algorithms may produce inaccurate results anyway.
>
> The second thing, the data in the buffer runs from 00 --> FF, so repetitive
> and compressible (if that's a word :), is that a problem?
>
> It shouldn’t be a problem unless routers are being setup to compress random
> IP packets :) I’d imagine this may end up being more problematic with
> transparent proxies and WebSocket support, however.
>
> So, by reading the C2S spec, it says the following; "must use 8K buffer"
> but other than with the java client, we get better results for larger
> buffer size. See table below and attached document for results.
>
>
> The NDT Client in the C2S Throughput test MUST use a 8192 Byte buffer to
> send the packets through the newly opened connection as fast as possible
> (i.e. without any delays) for 10 seconds. The content of the buffer SHOULD
> be initialized a single time and sent repeatedly. The contents of the
> buffer SHOULD avoid repeating content (to avoid any automatic compression
> mechanisms) and MUST include only US-ASCII printable characters.
>
> Chrome Firefox IE
> BUFFER DOWNLOAD UPLOAD DOWNLOAD UPLOAD DOWNLOAD
> UPLOAD
> 8K 27.9 Mbps 6.3 Mbps 26.8 Mbps 4.3 Mbps
> 26.2 Mbps 4.2 Mbps
> 8K 26.2 Mbps 6.2 Mbps 26.6 Mbps 4.1 Mbps
> 27.5 Mbps 4.1 Mbps
> 16K 29.6 Mbps 10.0 Mbps 28.9 Mbps 6.9 Mbps
> 23.2 Mbps 6.6 Mbps
> 16K 27.3 Mbps 9.6 Mbps 22.3 Mbps 6.8 Mbps
> 23.7 Mbps 7.0 Mbps
> 32K 28.5 Mbps 10.0 Mbps 24.8 Mbps 8.7 Mbps
> 25.5 Mbps 8.9 Mbps
> 32K 29.7 Mbps 9.8 Mbps 26.7 Mbps 9.0 Mbps
> 28.5 Mbps 8.9 Mbps
> 48K 28.0 Mbps 10.3 Mbps 28.8 Mbps 9.0 Mbps
> 25.8 Mbps 9.4 Mbps
> 48K 29.7 Mbps 9.7 Mbps 23.1 Mbps 9.4 Mbps
> 26.8 Mbps 9.5 Mbps
> 64K 25.7 Mbps 9.9 Mbps 23.7 Mbps 9.5 Mbps
> 21.3 Mbps 9.5 Mbps
> 64K 28.1 Mbps 10.0 Mbps 28.7 Mbps 9.6 Mbps
> 26.3 Mbps 9.9 Mbps
> Tests: Videotron FIBE 30 Download / 10 Upload
>
> What about this known limitation? Can we run 15 seconds?
>
> (https://code.google.com/p/ndt/wiki/NDTTestMethodology)
> Known Limitations (Client-To-Server Throughput Test)
> A 10 second test may not be enough time for TCP to reach a steady-state on
> a high bandwidth, high latency link.
>
> Let me know what you think, any insight, wisdom, assistance would be
> appreciated!
>
> There are a number of hard coded references to the ’10 second’ aspect of
> the test, unfortunately. Also, since there isn’t a negotiation about test
> length, existing clients will only try to perform 10 second tests. However,
> if you go through the source and fix those hard coded references (patches
> please :)), and either control all the clients testing to you (so they all
> assume a new test length), or put some changes in to the protocol to allow
> a test length negotiation (again, patches please :)), it should work.
>
>
>
> Thanks!
>
> Jack
>
>
> <NDT Testing Buffer Size.docx>
>
>



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