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Re: multicast testing etiquette


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  • From: Frank Fulchiero <>
  • To: "Richard Mavrogeanes" <>
  • Cc: "wg-multicast" <>
  • Subject: Re: multicast testing etiquette
  • Date: Fri, 28 Sep 2007 12:24:07 -0400


On Sep 28, 2007, at 11:59 AM, Richard Mavrogeanes wrote:

Just one more comment to go along with Marshall:

Hi Richard, I'll take as many as you can give!


There is no need to employ multicast to sort out codec / player
compatibility issues. In fact, multicast (or the lack thereof) tends to
confuse the codec issues, at least in the minds of the target viewers.
Why doesn't this work? Packet loss? Flooding? Routing? Or an oddball
codec?

I think I understand. Are you saying that if a specific codec/ implementation works in a specific OS/client software in http and rtsp it will work in multicast?
That would also assume the SDP files, possible relays, and multicast network are correctly configured.
So if it works in http/rtsp, and not in multicast, it must be an SDP or multicast network issue, right?



You may be better off doing http:// and rtsp:// server first,
discovering the codec compatibility. Then, after you think all is well,
releasing the multicast to the world community. Generally, there is a
small number of folks willing to look at your stream for testing, so the
problem multicast solves (global distribution) is not needed anyway.

Good points, appreciate the feedback.

Frank Fulchiero
Digital Media Specialist
Connecticut College



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