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session on Second Life at I2MM


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  • From: Neal McBurnett <>
  • To: wg-pic <>
  • Subject: session on Second Life at I2MM
  • Date: Thu, 9 Nov 2006 16:10:59 -0700 (MST)

There is a session on second life at the I2MM in chicago, by folks
involved in a partnership between KU Medical Center, The Teachers
College at Emporia State University, a K12 LEA, and the Topeka Shawnee
County Public Library.

-Neal

------

http://events.internet2.edu/2006/fall-mm/sessionDetails.cfm?session=2877&event=258

Fall 2006 Internet2 Member Meeting

Teaching & Learning in Massively Multiplayer Virtual Worlds:
Second Life Adventures in Learning
December 05, 2006, 8:45 AM - 10:00 AM UTC/GMT -6 hours
Location: CC11 B

David Antonacci, University of Kansas Medical Center
Marcus Childress, Emporia State University
Jean Gardner, Topeka Shawnee County Public Library
Randy Stout, Kansas Board of Regents

Session Abstract

In this session, the presenters will demonstrate Second Life (SL), a
massively multiplayer virtual world (MMVW) created by users and
simultaneously experienced via the Internet by thousands of people
around the world. In addition to exploring educational possibilities,
the presenters will also describe experiences that integrate MMVWs
into teaching and learning. The presenters will share three projects
that focus on the use of SL to foster communication and interaction,
and to facilitate cooperative learning. The presenters will describe
their use of SL in education, including their experiences with
constructing and using a MMVW in healthcare training, teacher
training, and a public library community project. Included will be a
review of interactive project-based learning strategies and the
process of using SL to support cooperative learning. The session will
also explore future uses and research questions for using SL in
education and training. The presenters? project builds on a
partnership between KU Medical Center, The Teachers College at
Emporia State University, a K12 LEA, and the Topeka Shawnee County
Public Library. The project supports community engagement with youth
in which high school book club members create and share SL resources,
based on Ray Bradbury?s Fahrenheit 451. Antonacci, D., Modaress,
N. (2005). Second Life: The educational possibilities of massively
multiplayer virtual worlds (MMVW), EDUCAUSE Western Regional
Conference, April 26, 2005, San Francisco,
CA.
http://www2.kumc.edu/netlearning/SLEDUCAUSESW2005/SLPresentationOutline.htm
Childress, M. & Braswell, R. (2006). Using massively multiplayer
online role-playing games for online learning. Distance Education,
27(2), 187-196.

Related Topic Areas
* Teaching and Learning, K20


  • session on Second Life at I2MM, Neal McBurnett, 11/09/2006

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